The NVIDIA PhysX SDK team is hiring! We are looking for engineers to develop and maintain our physics simulation libraries.
You will work alongside a globally distributed team of simulation authorities, game developers, robotics researchers, and 3d content creators to realize our vision of the future of real time simulation and collaboration.
What we need to see :
M.Sc. in Computer Science along with 10 years of work experience.
Expert C++ programming skills : You have worked on large software projects as part of an agile team and used continuous integration.
Deep understanding of linear algebra and calculus.
A penchant for writing easy to understand yet highly performant code.
Good overview of collision detection and dynamics algorithms and can explain pros and cons.
Experience with the internals of Havok, MuJoCo, PhysX or similar real time simulation library.
Ways to stand out from the crowd :
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers.
We have some of the most forward-thinking and hardworking people on the planet working for us and, due to unprecedented growth, our special engineering teams are growing fast.
If you're a creative and autonomous engineer with a genuine passion for technology, we want to hear from you.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression , sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.